Azul: The Tile Guild
A cooperative variant for Azul by Michael Kiesling.
OBJECTIVE
The King has grown tired of your incomplete walls and has threatened to close down all the tile factories. He will close one factory each round. Your goal is use your prestige points to re-open all the factories so that you have the same number of open factories as you had at the beginning of the game.
Setup
Remove the player one tile (you will not use it)
Setup like normal. Be sure to setup the right number of factories for the number of players you have:
2 Players - 5 Factories
3 Players - 7 Factories
4 Players - 9 Factories
How to play
Tiles
Take and place tiles like normal when you take them from a factory.
When you take tiles from the center area, you must take all the tiles from the center area, but you can only place one matching set on a pattern line, the rest must go on your floor line.
At the end of each round, total up your points like normal.
Factories
After you total you points, remove one factory.
Then, a player may spend ten prestige points to reopen a factory. You can re-open as many factories as you have prestige points to pay for, but players cannot combine points, they can only use the points they have.
NOTE: If it’s your turn to take tiles, but you have nowhere to place them, add them to your floor line. If your floor is full, just discard them.
How to WIN
Your goal is re-open all the factories so that you have the same number of open factories as you had at the begining of the game.